I grew up playing games, and I remember Christmas 1981 when my
I grew up playing games, and I remember Christmas 1981 when my dad got us an Intellivision, and we all sat around and played 'Astrosmash' for hours on end. It was a big part of my youth.
Host: The winter night hung low over the small suburban town, wrapped in a blanket of soft snow and quiet nostalgia. Through the frosted window of a dimly lit apartment, the faint hum of an old television flickered like a heartbeat from another age.
Inside, the room was scattered with game cartridges, tangled controller cords, and the faint smell of burnt coffee. The only light came from the TV screen, where the words “Astrosmash” glowed in pixelated green.
Jack sat cross-legged on the floor, a controller in his hands, the same kind his father once held decades ago. Jeeny leaned on the couch, knees tucked, watching the old game’s meteors fall across the digital sky.
Outside, snowflakes drifted like static. The clock ticked slowly toward midnight.
Jeeny: “It’s funny... Roger Craig Smith said he remembered Christmas of 1981 — his dad got them an Intellivision, and they played ‘Astrosmash’ for hours. He called it a big part of his youth.”
Jack: (smirking) “Yeah. When everything was simple — shoot some falling rocks, share the couch, and call it magic.”
Jeeny: “But wasn’t it magic? I mean, look at this.” (She gestures to the screen.) “Just a few pixels, and suddenly you’re somewhere else. You’re not in your living room anymore — you’re inside a universe where you matter, even if it’s just for a few minutes.”
Host: The screenlight flickered over her face, catching a reflection in her eyes — not just light, but memory. Jack’s jaw tightened slightly, the way it always did when something tender brushed against his logic.
Jack: “You talk about it like it’s religion. It’s just a game, Jeeny. You press buttons, you win or lose, then you grow up and forget.”
Jeeny: “Do you really forget, though? Or do you just pretend you did? I think those nights — those stupid, small nights with your family or your friends — they build you more than you realize.”
Jack: “That’s nostalgia talking. We romanticize the past because it’s safe. When you’re a kid, you don’t think about rent, war, death, or loneliness. So yeah — sure, Astrosmash felt like forever. But it wasn’t magic. It was ignorance.”
Jeeny: (shaking her head) “No. It was innocence. There’s a difference.”
Host: The old console gave a brief whirr, and a faint crackle of static filled the room. The TV screen pulsed brighter, casting both of them in hues of cold blue and soft amber. The soundtrack — an 8-bit pulse — echoed like a forgotten lullaby.
Jeeny: “You know, I read somewhere that childhood memories are like fingerprints — you can’t change them, but they change how you touch the world. Maybe those games weren’t just toys. Maybe they were... training for imagination.”
Jack: “Training for distraction, you mean. Escapism dressed up as connection. While we were blasting virtual meteors, the world outside kept spinning.”
Jeeny: “But that’s just it, Jack. The world spins too fast. Maybe those games slowed it down enough for us to feel something real. You think kids played just to escape? Maybe they played to connect — with their fathers, their siblings, with something unspoken.”
Host: Her voice was soft, but it carried a quiet fervor, like a forgotten hymn rediscovered. Jack looked at her — really looked — the faint lines at the corner of his eyes deepened.
Jack: “My dad used to sit next to me too. He didn’t even like games. He just… watched. He’d ask if I was winning. I never knew what to say.”
Jeeny: “Maybe he didn’t care about winning. Maybe he just liked that you were there — next to him, in the glow of something shared.”
Host: The wind outside howled softly, brushing against the windowpane like a ghost of time. The room grew quieter, the game music looping endlessly — cheerful, repetitive, eternal.
Jack: “You’re saying those moments matter more than what they were?”
Jeeny: “Exactly. It’s not the pixels, or the score. It’s the heartbeat behind it. Think of the 80s — every living room glowing with cathode light, families huddled around the same screen, everyone laughing at the same glitch. That wasn’t technology; that was communion.”
Jack: (half-smiling) “Communion. You make it sound like a ritual.”
Jeeny: “Maybe it was. A ritual of connection. When your father handed you that controller, he wasn’t just giving you a toy — he was giving you his time, his presence. That’s sacred, Jack. That’s childhood.”
Host: The controller cord coiled loosely around Jack’s wrist. He looked at it, the way one might look at an old bracelet — something too simple to explain yet too meaningful to throw away.
Jack: “You know, I still remember the sound that console made when it powered on. A kind of… electric hum, like anticipation bottled in sound.”
Jeeny: “That’s memory’s electricity. It keeps buzzing long after the machine’s gone.”
Jack: “So you’re saying the games weren’t the point?”
Jeeny: “No. The people were.”
Host: The game continued to run — tiny meteors falling, the ship at the bottom firing in desperate rhythm. The score counter blinked endlessly upward.
Jeeny: “It’s funny, isn’t it? We think technology separates us, but back then it united us. We didn’t scroll past each other — we played together. Side by side. No algorithms. Just laughter and frustration and the feeling that time didn’t exist.”
Jack: “Until the screen went black.”
Jeeny: “And even then, we didn’t stop. We talked. We remembered. That’s what Roger Craig Smith meant — it wasn’t the game, it was the togetherness. The miracle of a shared pause in an otherwise endless world.”
Host: Jack’s expression shifted — a faint smile, heavy with memory and quiet ache. He set the controller down, the soft click echoing like punctuation in their shared silence.
Jack: “You know, I once thought growing up meant outgrowing all that. But maybe it just means understanding what it really was.”
Jeeny: “And what was it?”
Jack: “Home.”
Host: The word hung in the air, gentle and heavy at once. Outside, the snow thickened, the streetlights now buried in halos of white glow. The TV hummed softly — a relic still alive, a heartbeat refusing to fade.
Jeeny stood, walked to the window, and looked out at the falling snow.
Jeeny: “You know, we build so many worlds now — in games, online, in our heads — but none of them feel quite as warm as that old living room must have felt. Maybe because those worlds weren’t designed to impress. They were built to belong.”
Jack: “So you’re saying nostalgia is our last honest emotion?”
Jeeny: “No, Jack. I’m saying nostalgia is our proof that something once mattered.”
Host: Jack nodded, the faintest smile tugging at his lips. He stood, walked to the television, and turned it off. The screen faded to black — but the glow in their faces remained.
Outside, the snow kept falling, erasing the lines of the world until everything looked like memory — soft, infinite, and kind.
And for a brief moment, as the silence settled, it felt like they were back there again —
Christmas 1981,
the hum of an Intellivision,
the laughter of a father and child,
and a sky full of digital stars that somehow still knew how to fall.
AAdministratorAdministrator
Welcome, honored guests. Please leave a comment, we will respond soon